﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Diablo3.Engine
{
    /// <summary>
    /// 物品类型
    /// </summary>
    public enum ItemsType
    {
        /// <summary>
        /// 左手戒指
        /// </summary>
        AmuletsLeft,
        /// <summary>
        /// 右手戒指
        /// </summary>
        AmuletsRight,
        /// <summary>
        /// 手部
        /// </summary>
        Hands,
        /// <summary>
        /// 头部
        /// </summary>
        Head,
        /// <summary>
        /// 腿部
        /// </summary>
        Legs,
        /// <summary>
        /// 副手
        /// </summary>
        OffHand,
        /// <summary>
        /// 护身符
        /// </summary>
        Rings,
        /// <summary>
        /// 护肩
        /// </summary>
        Shoulders,
        /// <summary>
        /// 身躯
        /// </summary>
        Torso,
        /// <summary>
        /// 腰部
        /// </summary>
        Waist,
        /// <summary>
        /// 武器
        /// </summary>
        Weapons,
        /// <summary>
        /// 手腕
        /// </summary>
        Wrists,
        /// <summary>
        /// 脚部
        /// </summary>
        Feet,
    }
}
